

They might be tempted to try to PK you, or to monster trap your portal or waypoint while you are in town, etc. The danger, of course, is that knowing they can pick clean your corpse might spur maleovelent thoughts in the minds of some players. This option must be selected before death, and there's no way to make other players return your items, but if you're playing with friends or you think the potential charity of strangers beats 100% certain item loss, it's worth a try. Hardcore characters can set other players in their party to "loot," which will enable those characters to pick the equipped items off of their corpse. There is one way to save the items your dead character had equipped (but not items in the stash, cube, or inventory). Just like other realm characters, hardcore ghosts will be removed from the realms after 90 days if you do not refresh them by logging on during that time. Dianazon, Dianazon_II, Dianazon_III, etc, for instance.) (Although some players instead create a new character of that class with the same name and a Roman Numerals after it, like they're naming a King or a Pope. Most realm players delete their ghosts, since the ghost is taking up a character slot on that account, or because they want to reuse the character's name. The character will remain on your character selection menu, and will still show up on the ladder, unless/until you delete them. When you do hit ESC, you will find yourself back in the chat channel, as a ghost. They can never join or create a game again. Wait until they have cleaned off your corpse, since once you leave the game you die in, that's it for that character. If you were playing with a friend you allowed to loot, do not leave the game. Most players take the opportunity to blame lag, curse the B.net gods, or threaten the PK that killed them. Until you hit the ESC key, your character will remain lying there, and you can chat just as though you were still alive. Instead the screen prompt says, "You have died.

The difference is that there is no option to restart in town. Read what little has so far been revealed about it in the D3 wiki.ĭeath comes to us all, eventually.When your hardcore character dies (and it will happen, sooner or later) you will see their corpse lying there, just as you do from a normal character death. Hardcore is set to return in Diablo III.Most casual players don't try hardcore, at least not more than once, and people with a poor online connection, low game skill, or who don't react well to stress or high tension are not likely to take much enjoyment from it either.

Many players find Hardcore far more exciting than regular, "death is just a minor setback" Diablo II, but it's not for everyone. To thrive at hardcore requires dedication and resilence, and successful hardcore players have a different mindset about the game. The only change is the mortality of characters. The game is identical when played Hardcore or Softcore the monsters, items, skills, drop ratios, etc are all the same. They're mortal, and are gone forever when they die, along with all the equipment they were using (barring "loot" by friends), everything in their inventory/cube/stash, etc. There is no resurrection, no restarting in town. Hardcore characters are identical to normal/regular (" Softcore") characters in every way but one when a hardcore character dies, that's it. It's been enabled in other RPGs as well, but is still unheard of in most titles and MMOs. Hardcore is a game mode that was introduced to the Diablo franchise in Diablo II and which has since become emblematic of the series.
